User-centred design & UX process
User goals, business goals, constraints, problem framing, discovery, definition, ideation, validation, iteration, and choosing the right UX activity.
UX design skill assessment
Assess research planning, personas, journey maps, information architecture, task flows, wireframes, interaction design, prototypes, usability testing, accessibility, design rationale, and practical UX judgement.
Skill signals
Measure how candidates understand users, frame problems, structure experiences, design interactions, validate ideas, and explain design decisions with evidence.
User goals, business goals, constraints, problem framing, discovery, definition, ideation, validation, iteration, and choosing the right UX activity.
Research questions, methods, participants, interview guides, surveys, observations, bias, notes, affinity mapping, themes, insights, and confidence in evidence.
Behaviour-based personas, goals, contexts, journey stages, touchpoints, emotions, pain points, opportunities, service interactions, and avoiding assumption-led artefacts.
Content grouping, labels, hierarchy, navigation models, card sorting, tree testing, findability, mental models, taxonomy, and information-structure trade-offs.
User tasks, decision points, edge cases, screen states, hierarchy, layout, feedback, affordances, error prevention, recovery, and interaction consistency.
Low- and high-fidelity prototypes, appropriate fidelity, interaction behaviour, realistic content, assumptions, testability, iteration speed, and prototype limitations.
Test planning, participant tasks, facilitation, observation, task success, time on task, errors, satisfaction, severity, findings, prioritisation, and actionable recommendations.
Inclusive design, keyboard use, focus, contrast, readable content, screen-reader considerations, design rationale, stakeholder communication, trade-offs, and practical judgement.
Assessment flow
Run a consistent assessment with realistic product, research, flow, and usability scenarios, structured scoring, and decision-ready reports.
Choose product type, user audience, role level, research depth, artefact expectations, time limit, and scenario difficulty.
Candidates frame problems, interpret research, improve journeys, structure navigation, review flows, critique wireframes, and prioritise usability findings.
Score user-centred reasoning, research judgement, information architecture, interaction quality, usability analysis, accessibility, and rationale.
Compare competency breakdowns, scenario decisions, design reasoning, response quality, and evidence-based recommendations.
Score breakdown
Use cases
Evaluate user-centred process, research, journeys, architecture, flows, wireframes, prototypes, usability, accessibility, and design rationale.
Assess candidates who simplify workflows, improve product findability, define interactions, validate concepts, and communicate trade-offs.
Identify gaps in research quality, synthesis, information architecture, usability analysis, accessibility, evidence use, and stakeholder communication.
Use realistic UX scenarios, automated evaluation, and explainable score reports to improve UX, product-design, interaction-design, research, and service-design hiring.
Use structured tasks, automated evaluation, and clear reports to shortlist stronger engineering candidates faster.